SOUTHERN GRAMPIANS

CICSTARTING SOCIAL

INNOVATORS

Teams generated community support for their ideas through the OurSay online platform and by distributing promotional material at key community sites. Community leaders and decision makers provided further feedback at the annual pitch event. Promising ideas were identified, and relevant agencies took the lead on working with young people to advance these ideas.

In partnership with Council, local agencies and schools, CIC staged an eight week Social Innovators Program for three consecutive years. Local agencies set challenges and young people, working in teams, followed the CIC innovation process to develop unorthodox and interesting ideas. Teams were connected to relevant experts who helped test and twist ideas.

CIC INTO ACTION

Many communities find it difficult to engage young people and connect them into planning and decision making. processes. Oftentimes engagement stops at consultation and young people are not activated as innovators and idea generators. Key stakeholders in Southern Grampians were aware that many local young people underestimated their ability to effect change on civic issues. In addition to this, youth engagement activity was diffused across multiple agencies, limiting impact and making it difficult to coordinate efforts. 


CIC was brought in to strengthen and enliven the connection with young people and to implement a program of activity that encouraged young people to participate as creators, designers, inventors and social innovators.

More than 350 young people participated, developing their social innovation skills and building confidence in their ability to effect change. Our young CICers also established new connections with local agencies and people of influence. The age of participants ranged from 12 years old through to 18 years old.

Over sixty ideas were generated giving community agencies a host of innovative ways to respond to challenges and enrich community life. Teams generated over 3500 community votes on the OurSay platform, bringing a swarm of new people into Council conversations and laying the foundations for Council and other providers to direct resources into new priorities.


The process provided a rich array of insights into what matters most to young people. Council and local agencies have been able to use these insights to inform their planning and decision making processes. Stakeholders have a replicable model for how they can collaborate to extend their reach and harness the creativity and resourcefulness of young people. Agencies also learnt how to work in partnership with schools and design programs of activity that maximise access to young people from across different life experiences and age groups.


CRAZY GOOD IMPACT

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